Early work
Unity prototypes from 2022 and 2023, oldest first. They include the RPG project that became The Shrouded Parchments.
Most of these repositories are private. Each line comes from the repository's own history: its commits, its files and its licence.
2022
Competition
A horse-racing game with a whack-a-mole mini-game and menus of its own, built from January to April 2022. It is on itch.io as Competition (wip).
Visit i-x-i.itch.io2022
MarketGame
A trading-economy prototype from August to October 2022, with buy and sell markets, market bots and a player inventory.
2022–2023
_Experiments
A sandbox from October 2022 to March 2023: a builder scene, a dialogue system meant for a narrator, and a grid-based AI battle test.
2022–2023
The Garden series
A farming idea iterated across four prototypes, from GnomeGarden in October 2022, through Garden_2D and 3D_Garden_2D, to Seed_Hunter_Garden_3D in September 2023.
2023
RPG_Survivors_OLD to The Shrouded Parchments
I built an RPG in RPG_Survivors_OLD from April 2023 and started a Base RPG project at the end of May. On 1 June the game began from that Base RPG pack as poly-rpg, and it became The Shrouded Parchments.
Read the project page2023
3D_Model_Presenter
A small Unity viewer for presenting 3D models, from June 2023, with an MIT licence.